If you and your friends have 10+ or more, then no. The only actual way I'm going to believe this, is if you have at most 1-4 materials, each. "But OP! Me and my friends don't lag when we're around eachother! You don't know what you're talking about!" ***The problem is, for every extra material you have, I need to render you again, and again, and again.**\* its incredibly bad, and very laggy when more then 3 of these users get together. Your CPU tells your GPU to render out a material to apply to a mesh, over the polygons. What is a draw call? To put it into the most basic of terms, and water down the entire explanation so I don't have to explain how GPUs and CPU works, a draw call is a material. Something newer MMD creators tend to never reduce, thankfully the experience ones do their best. Now that that is done with, lets move over to the bane of my existence with almost every creator. I personally fix this issue by making a very small inner wall, yes, it creates more 'polygons' but in the actual thick of things, my model will render less and be more optimized then yours. Because you have no 'thickness' it can cause render problems. Meaning lets say you're looking a avatar with 10,000 polys flat.įrom the front there's 4,833 polygons, but you're rendering 9666 textured polys instead. Its bad because the camera needs to render both the front and back face of the polygon, so now instead of for example 1, it renders 2. Let me explain why, on the left, you see what EVERYONE uses normally, that's bad. Now you don't need this on everything, but its highly recommended for big avatars. Polygons can only cause lag when the model doesn't have "Thickness" And what I mean by that is basically this image: And even my own avatars reach upwords of 200K, and my group of friends on Quest don't even lose a frame around me. You can literally upload a potato with 5 million polygons and 1 single material, and you wouldn't lag literally at all. They create much more draw calls then needed. Here's the quicky of it, for everyone who's just to lazy to get into things: If you know how to do actual optimization, or you come from a company or group who make games in general, then you'd understand fairly well. Lets first start off by simply stating, I know for a damn *fact* they don't. Imagine using flairs instead of a damn title tag like everyone else? Post attempt 2 because automod is tediously annoying. Avatar and World requests must go in green pinned posts.įollow Reddit's Content Policy Official Links:įeature Requests & Bug Reports Community:.Posts by users exceeding once per day are subject to removal at moderator discretion.Self promotion of content hosted outside of Reddit (YouTube channel, Twitch, Instagram, etc) limited to once per month if active on the subreddit (specifically comments) and once per three months if not.Do not use this subreddit to question moderation of another social platform. VRchat, the VRchat discord, and this subreddit have similar community standards.No VRChat Account Sharing or Ban Evasion.No solicitation/commission that's not self post in excess of once per three month.No Asset Reverse Engineering, Stealing, Extraction, or "Ripping" Content.No Disclosure of Personal Information - “Doxxing”, “Personal Information”, “Callout”, “Naming and shaming”.No Impersonation of VRChat Employees or Subreddit Mods.(Must be 13 or older to use the VRChat program) Be 18 or older to participate in the subreddit.Nth Rule - Follow the VRChat Community Guidelines - This subreddit is here to support the VRChat app so will respect the rules of the developers. Please read the full Subreddit Rules for more detail The VRChat Sub stands against extortionate API prices.
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